The Fall of Troy: How the Greeks Defeated the Trojans
The kingdom of Troy had conflicts with the Greeks for about ten years. The conflict started after the king of Troy abducted Queen Helen of Sparta, and in the bid to get her back, her husband joined hands with his brother, the king who requested forces from Greek heroes to sail to Troy in demand for her release. After ten years of skirmishes and battles, the Greek soldiers retreated from their camps leaving a big curved wooden horse outside the gates of Troy (Covert 13). They encrypted on it that it was a gift to Athena, the goddess. One soldier, Sinon was left behind and lied to the Trojans that he was left behind and the wooden horse let into the city. However, inside the horse there were selected warriors who were hiding in. When the night came, they opened the doors to other Greeks who had sailed back secretly and attacked Troy to its defeat.
The Trojan horse is a metaphor which represents a significant trick or strategy that makes the target to invite the enemy to a secured place. As seen, the horse seemed harmless, and when it was let into the city, the high damage it caused led to the fall of Troy. The enemy falls into the trick and is attacked to defeat. In computing, Trojan horse is a malicious program that is designed deliberately to destroy information from the inside. The computer program contains hidden information which when activated, causes harm and may lead to loss of essential data. Just like the seemingly harmless horse, the loss that is created later becomes massive and may never be recovered. In order to avoid such damage, it is essential for computer users to keep their antivirus software up to date.
Covert, Kim. Ancient Greece: Birthplace of Democracy. Capstone Press, 2012.